Resident Evil Horror Games Review
Resident Evil: Horror Game Reviews
Review of Resident Evil
This game has seen its life. It lacks the motivation and breath-taking function of others of its genre here on 2009. I find Clocktower for the SNES to be more entertaining.
-The graphics-
Fuzzy character sprites, blood that is so cheap that it looks like red paint? Resident Evil took a whipping in the visual department. The zombies look like Re-Deads. And a brownish/black fuzzy blob is not scary, it's funny. There's been games like Tomb Raider and Croc that visually look better yet they are both PS1 games.
Like a Sweet Home spinoff, Resident Evil starts out with very little weapons, but with scarce ammo. The one major difference between these two however, are the controls.
That's right, i'm talking about button-busting control schemes. All the earlier RE games have an annoying tendency of allowing the character to die, a lot. When other games came out (and before) the controls were smoother, RE insisted that the characters turn painfully slow away from an approaching zombie, just giving the zombie enough ample-time to latch on to have lunch, breakfast, and dinner.
Now what's so scary about this game?
Is it given that M-ratings were considered 'rare' back on the PS1? The script? Or 'knowing' some zombie is gonna come out of that hallway sooner or later? The game starts with the player arriving on the grounds of the mansion (in a grainy video) then inside. Immediately there is conversation. The voice-acting is dull, un-lively and boring. Do I care that there's blood on the floor? No, why? because it looks like paint, that's why! Don't mind the plain-in-sight dead-body laying in the corner there, it's decor! Or not. Again, the voice-acting is as bland and convincing as a monologue broken-record. Ahh. Something's there. Ahhhhh. Bad acting produces bad results.
Given that it was the first RE game may be the reason for its praising, considering both it's puzzle-like feature of finding items/unlocking rooms and of course, the zombies in a squashed polygon-rendered environment. But by today's standards (Fallout 3 anyone?) this game simply doesn't cut it. Silent Hill has a remake of it's first game, it may be worth a try. But as for RE 1 original, it's a rent. Try the other games before considering this.
-The graphics-
Fuzzy character sprites, blood that is so cheap that it looks like red paint? Resident Evil took a whipping in the visual department. The zombies look like Re-Deads. And a brownish/black fuzzy blob is not scary, it's funny. There's been games like Tomb Raider and Croc that visually look better yet they are both PS1 games.
Like a Sweet Home spinoff, Resident Evil starts out with very little weapons, but with scarce ammo. The one major difference between these two however, are the controls.
That's right, i'm talking about button-busting control schemes. All the earlier RE games have an annoying tendency of allowing the character to die, a lot. When other games came out (and before) the controls were smoother, RE insisted that the characters turn painfully slow away from an approaching zombie, just giving the zombie enough ample-time to latch on to have lunch, breakfast, and dinner.
Now what's so scary about this game?
Is it given that M-ratings were considered 'rare' back on the PS1? The script? Or 'knowing' some zombie is gonna come out of that hallway sooner or later? The game starts with the player arriving on the grounds of the mansion (in a grainy video) then inside. Immediately there is conversation. The voice-acting is dull, un-lively and boring. Do I care that there's blood on the floor? No, why? because it looks like paint, that's why! Don't mind the plain-in-sight dead-body laying in the corner there, it's decor! Or not. Again, the voice-acting is as bland and convincing as a monologue broken-record. Ahh. Something's there. Ahhhhh. Bad acting produces bad results.
Given that it was the first RE game may be the reason for its praising, considering both it's puzzle-like feature of finding items/unlocking rooms and of course, the zombies in a squashed polygon-rendered environment. But by today's standards (Fallout 3 anyone?) this game simply doesn't cut it. Silent Hill has a remake of it's first game, it may be worth a try. But as for RE 1 original, it's a rent. Try the other games before considering this.
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Comments for Resident Evil
- Posted on 2009-06-16
Residential Slump
This game has seen its life. It lacks the motivation and breath-taking function of others of its genre here on 2009. I find Clocktower for the SNES to be more entertaining.
-The graphics-
Fuzzy character sprites, blood that is so cheap that it looks like red paint? Resident Evil took a whipping in the visual department. The zombies look like Re-Deads. And a brownish/black fuzzy blob is not scary, it's funny. There's been games like Tomb Raider and Croc that visually look better yet they are both PS1 games.
Like a Sweet Home spinoff, Resident Evil starts out with very little weapons, but with scarce ammo. The one major difference between these two however, are the controls.
That's right, i'm talking about button-busting control schemes. All the earlier RE games have an annoying tendency of allowing the character to die, a lot. When other games came out (and before) the controls were smoother, RE insisted that the characters turn painfully slow away from an approaching zombie, just giving the zombie enough ample-time to latch on to have lunch, breakfast, and dinner.
Now what's so scary about this game?
Is it given that M-ratings were considered 'rare' back on the PS1? The script? Or 'knowing' some zombie is gonna come out of that hallway sooner or later? The game starts with the player arriving on the grounds of the mansion (in a grainy video) then inside. Immediately there is conversation. The voice-acting is dull, un-lively and boring. Do I care that there's blood on the floor? No, why? because it looks like paint, that's why! Don't mind the plain-in-sight dead-body laying in the corner there, it's decor! Or not. Again, the voice-acting is as bland and convincing as a monologue broken-record. Ahh. Something's there. Ahhhhh. Bad acting produces bad results.
Given that it was the first RE game may be the reason for its praising, considering both it's puzzle-like feature of finding items/unlocking rooms and of course, the zombies in a squashed polygon-rendered environment. But by today's standards (Fallout 3 anyone?) this game simply doesn't cut it. Silent Hill has a remake of it's first game, it may be worth a try. But as for RE 1 original, it's a rent. Try the other games before considering this.
- Posted on 2008-09-12
Still the best of the RE games
This is truly one of the greatest games ever made! Forget the remake,the original has that B-Horror movie flavor that tastes goood! This is one of the most important games ever! It's got a scary soundtrack,2-D texture maps with polygonal 3-D characters(which were at the time considered revolutionary),intriguing puzzles and an involving storyline! What more could you ask for? A Next Gen console game? Good luck! Cause your next Gen consoles don't make em' like these anymore!
- Posted on 2007-08-13
Can't beat a classic...
First and foremost, the graphics are choppy, and the voice overs are horrid. Resident Evil (PS1) was a pioneer in the sense that it played a huge role in opening the "survival horror" genre, but also for everything else Resident Evil, i.e. Game sequels, Movies, Books, Etc. At this point in time, Resident Evil, the original for PS1, is strictly for people who have A: Played it before when it first came out, and liked it, or B: For dedicated fans and/or collectors of the RE series. The '96 release of RE is not a game that can really be appreciated, or "picked up" by this "younger" generation, because few people can go back to those kind of graphics and game-play, when they've been raised, and used to the "New-Gen" consoles.
- Posted on 2007-07-27
IT WILL SCARE THE HELL OUTTA YOU
NOT ONLY IS THIS GAME GREAT TO PLAY BUT ITS REALLY SCARY. I REMEMBER THE FIRST TIME I STARTED PLAYING THIS GAME WAS REALLY LATE AT NIGHT AROUND 1130 PM, I LOCKED MY DOOR, CLOSED ALL THE WINDOW CURTAINS, GOT ME SOME SNACKS AND DRINKS, AND LAST BUT NOT LEAST POPPED THE GAME INTO MY ORIGINAL PLAYSTATION AND TURNED UP THE VOLUME ON THE TV. THIS GAME REALLY SCARED THE HELL OUT OF ME, I WOULD USE ANOTHER WORD BESIDES HELL BUT I DONT WANT TO BE RUDE TO ANYONE ELSE. THE MUSIC AND SOUND EFFECTS SENDED CHILLS DOWN MY SPINE AND I GOT GOOSE BUMPS, BUT THE GAME WAS STILL FUN AND ADDICTING TO PLAY. BY THE TIME I STARTED TO SEE DAYLIGHT I WAS NOT THAT SCARED. SO GIVE THIS GAME A TRY AND SEE FOR YOUR SELF, BUT MAKE SURE YOU PLAY IT TILL DAYLIGHT OR YOU WILL HAVE TO SLEEP AT A MINIMUM WITH YOUR READING LAMP ON. JUST KIDDING, FOR REAL TRY THIS GAME OUT, ITS REALLY FUN.
- Posted on 2007-04-21
Best game--will remain a classic
perhaps the founder of the survival horror genre, Resident Evil is a classic that spun off an entire series of wit, zombies, and survival. In my opinion it is the best of all.
the graphics are poor by today's standards, i'll admit that. Of course, this was made in 1996-98(i forget which year). The game uses 2D pre-rendered images with 3D characters and monsters, and uses cheesy violence, shooting, and voice acting, but just remember this game is a playstation 1 game...we've already reached a high deff ps3.
the story revolves around cannabolistic homicides occurring in the small mid-western Raccoon City. When one team of police officers vanishes during investigation, another goes into the woods searching for them, only to find a crashed helicopter and a hoard of mutant dogs, who chase them. The group seeks refuge in an empty mansion, which is discovered to be infested with the living dead. Here, the player must use ammo and weapons around them to keep themselves alive and escape from the mansion.
The classic gameplay and amazing story led to a whole franchise of sequels, movies(unrelated to the series' main plot but good to its own merit), and even novels (which i highly reccommend for RE fans). The game that started all survival horror...i give you Resident Evil.
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